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Machine Rail Anniversary Month

Between September and October, we celebrate our anniversary, and as usual, we offer a nice discount on all our DLCs available here on our website!
Check out 35%OFF on any item now!

The offer will be available until October 12.

...And let's continue with some updates regarding our current projects in progress:


Illinois Central 2600 Class - Updates

We have been working on this commission since January of this year, and since the last update, we have made significant progress with regard to the locomotive. The 3D modeling has been completely finalized for both the tender and the engine, and all of its parts have received our full attention for hours and hours of work, resulting in significant optimization.


Visual appearance of the 3D mesh in its three main stages of UVW channel mapping and texturing.
Visual appearance of the 3D mesh in its three main stages of UVW channel mapping and texturing.

Current progress is at the endless stage of external and internal animations of the locomotive, where many hours of work are spent on every detail, whether functional or simply for visual pleasure. Within the next 10 days, we should have all these animations completed, as we have been working on them since the beginning of August.


After all the pieces have received their respective textures, they are exported to the TSC, one by one.
After all the pieces have received their respective textures, they are exported to the TSC, one by one.

We thought that the first half of 2025 would be calm and more promising so that we could focus most of our time on projects for Machine Rail, but unfortunately, that was not the case. Many things happened outside of the PC and continue to happen due to our professional and personal obligations outside of the computer, which is not a bad thing; but it ended up directly impacting the progress of the projects, and they are slower this year. Now, for the second half of the year, I am particularly feeling some relief from my day-to-day life outside the PC, being able to invest more time in projects that are unfortunately complex and time-consuming, and often things do not turn out as we expected, such as spending the last two weeks trying to solve a compatibility issue with one of the animations we were working on in the ICRR 2600 Class. Now everything is resolved and things are moving forward...


First experimental tests of the locomotive, all parts are already positioned with their respective textures and animations.
First experimental tests of the locomotive, all parts are already positioned with their respective textures and animations.

To have the locomotive 100% complete in its original form, the following is still needed:


• All animations inside the cab

• Dynamic 2D and 3D numbers

• Internal and external lighting

• Internal and external dynamic sounds

• Engine and tender blueprint specs

• Scripting

• Performance optimization

• Review all and more


There will certainly be more to come, and when we say “original form” of the locomotive, we mean that we will have a variation of the model that will feature some significant and very interesting visual modifications. We still have a lot of work to do in this comission project, as it does not end with the locomotive. As the project progresses significantly, we will bring more updates to everyone.


Rebuilding Sierra Railroad No.3 Bundle
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Due to time constraints and our obligation to work on the Illinois Central 2600 Class commission, the Sierra No. 3 Bundle remains on hold.


Sincerely, the Machine Rail team.

 
 
 
Copyright 2025 – Machine Rail™
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